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Content

The Content page is where your projects, datasets and templates live. Everything you can reach is organised into spaces: your own, your teams', and your organisation's. Content belongs to a space rather than to you personally, so it stays where it is when people join or leave.

From the Content page you can:

  • Browse everything in a space, in folders you organise yourself
  • See what other people have shared with you, and what you opened recently
  • Share, move, rename, transfer or delete the content you are responsible for
  • Restore anything you deleted by mistake
The Content page in GOAT

Spaces​

You can reach three kinds of space:

  • My Content is yours. What you create lands here unless you put it somewhere else.
  • Team spaces, one per team you belong to. Everyone in the team can reach what the space holds.
  • Organization, shared across everyone in your organisation.

Three further views search across all of them at once, which saves knowing where something lives: Shared with me for anything other people have given you access to, Recent for what you opened lately, and Trash for what you deleted but can still get back.

Opening a space shows what it holds, grouped by kind: Folders, Projects, Templates and Datasets. Each group carries a count and can be collapsed, a group with nothing in it is left out, and Load more fetches the rest of a long one.

A fifth group, Shortcuts, appears only once something has been transferred out of the space. See Sharing and transferring.

Finding your way around​

The toolbar above the content offers:

  • Search within the space you are in
  • Grid or List view
  • Filter by content type
  • Sort, by Last updated and other options
  • Details, which opens a panel describing the selected item
  • Add new, to create a project, upload a dataset or add a folder

Managing content​

Select an item, or several, to act on them. The kebab menu on a card and the action bar offer:

ActionWhat it does
ShareGives other people access. You stay the owner.
MovePuts the item in a different folder.
RenameChanges its name.
Transfer OwnershipHands the item to someone else, permanently.
DeleteSends it to the Trash.

Sharing and transferring are different​

Sharing grants access while you remain the owner. That suits cases where colleagues need to see or edit something that is still yours to look after.

Transferring ownership moves the item into a team's or the organization's space for good. Reach for it when a project genuinely changes hands, for example when you hand a piece of work over before leaving a team.

By default, a transfer leaves a shortcut behind in the space the item came from, badged as such and carrying the item's real name. It is a pointer, so opening it takes you to the item where it now lives.

Who can see what

An item shows its audience: private, shared with named people, shared with a team or organisation, or public. Folders and bundles can be shared with teams and the organisation.

Trash and restore​

Deleting content does not remove it straight away: it goes to the Trash, where the owner can Restore it. Content stays there for 30 days and is then removed for good, so a delete made in error is recoverable. See Trash for where to find it.

Adding content​

Add new on the Content page offers:

  • New folder, to group content however suits you
  • Blank project or Import project
  • Upload dataset, to upload a file from your device (GeoPackage, GeoJSON, Shapefile, KML, CSV, XLSX, Parquet, and GTFSGlossaryGTFSAn open standard for publishing public transport timetables, stops and routes as a set of text files, so any software can read the same data.Read more β†— or OvertureGlossaryOverture MapsAn open map dataset of roads, buildings, places, addresses and boundaries, released monthly in one schema by the Overture Maps Foundation.Read more β†— archives)
  • Connect service, to add an external layer by URL (WFS, WMS, WMTS, XYZ Tiles or COG)
  • Upload document, for a file that belongs with the work without being data

A project can also be started from the Home page.

Creating a project​

1
Open the Content page from the sidebar, and go to the folder you want the project to live in.
2
Click Add new and select Blank project.
3
Give the project a name and click Create project. It is created in the folder you were browsing, and opens straight away.

To add a description or tags, or to rename the project later, open its More Options menu and choose Edit metadata. To put it in a different folder, use Move from the same menu.

Importing a project​

You can import a project that was exported from GOAT as a .zip file.

1
Click Add new and select Import project.
2
Choose the .zip file.
3
Give it a Project Name if you want one, or leave the field empty to keep the name it was exported under. Pick the Destination space and Folder.
4
Click Import. The import runs in the background, so follow its progress in the jobs menu.
Import a project in GOAT

Uploading a dataset​

GOAT supports multiple file formats for upload: GeoPackage, GeoJSON, Shapefile, KML, CSV, XLSX, ZIP, Parquet, and COG files, as well as GTFS (gtfs.zip) archives for Public Transport Networks and Overture (overture.zip) archives for Street Networks.

1
Open the Content page from the sidebar, and go to the folder you want the dataset to live in.
2
Click Add new and select Upload dataset.
3
Drag a file onto the drop zone, or click to choose one. The supported formats are listed above it.
4
The file appears as a row. Its Layer name starts as the file name and can be changed there. Use the folder button to change where the dataset is saved, and Add description to describe it.
5

CSV and XLSX files only: click Set up columns to check a preview of the first rows.

  • Worksheet: for XLSX files with several sheets, select which sheet to import.
  • First row is header: on by default. Turn it off if the first row is data; column names are then generated, and you can rename them later in the layer settings.

Click Confirm to return to the file.

6
Click Upload.

Connecting to an external source​

A service that already publishes the data, such as a Web Feature Service (WFS), Web Map Service (WMS), Web Map Tile Service (WMTS), XYZ Tiles or a Cloud Optimized GeoTIFF (COG), is added with Connect service. On this page, click Add new and choose Connect service to add it to the current folder. Inside a project you can also reach it from + Add layer on the map. See Add Layers for the steps.

Once added, a connected layer appears on this page like any other dataset, with two differences that show where its data comes from:

  • A Linked tag, meaning the layer is drawn live from the external service rather than stored in GOAT. Its content can change or disappear if the service does.
  • A source line showing the format and host, for example WMS, linked from wms.nrw.de. A WFS layer is imported as a copy into GOAT instead, and reads Imported from WFS (wfs.nrw.de).

Working with a dataset​

Dataset metadata and preview​

Click a dataset's name to open it. The Summary tab describes it and lists what the publisher recorded, and where the dataset has rows to show, a Data tab holds a sample of them alongside the columns and their types.

To change a dataset's name or description, or to add tags, open its More Options menu and choose Edit metadata.

Downloading a dataset​

When downloading a spatial dataset, a dialog lets you choose:

  • Download Type: the export file format (e.g. GeoPackage, GeoJSON, Shapefile).
  • Coordinate Reference System (CRS): the CRS to reproject the data into before download. GOAT automatically suggests CRS options based on the dataset's geographic extent: global options (WGS 84, Web Mercator) are always available, plus the matching UTM zone and any relevant national or regional CRS. The default is WGS 84 (EPSG:4326).
Dataset management options