Catchment Area
Calculate how far people can travel on foot, by bicycle, pedelec, car or public transport within a time or distance limit, as polygons, networks or grids.
Heatmap - Gravity
Map accessibility to opportunities on a hexagonal grid with a gravity formula, weighting destinations by travel cost, sensitivity and destination potential.
Heatmap - Closest Average
Map the average travel time or distance from each hexagonal cell to the n nearest opportunities, by transport mode, cost limit and number of destinations.
Heatmap - Connectivity
Map how well connected each hexagon in an area of interest is: the total area from which it can be reached within a travel time or distance limit.
Heatmap 2SFCA
Compare facility capacity with population demand per hexagonal cell using the two-step floating catchment method, in Standard, Enhanced or Modified form.
Huff Model
Estimate the share of demand in a reference area that each competing facility captures, based on its attractiveness, travel time and distance decay.
ÖV-Güteklassen
Classify public transport quality from A to F with station buffers based on GTFS departure frequency and station type, for any day and time window.
Trip Count Platform
Calculate the average public transport departures per hour at each platform for a chosen day and time window, in total and per mode, from GTFS data.
Travel Cost Matrix
Compute travel time or distance for every origin-destination pair of two point layers, by routing mode or flight distance, as a table of travel costs.